//==============================================================================
// Fire Giant_anim.txt
//==============================================================================

//==============================================================================
define FireHead
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Generic Fire medium
		}
	}
}

//==============================================================================
define norsebirthSFX
{
	set hotspot
	{
		version
		{
			VisualParticle SFX N Myth Unit Birth Effect
		}
	}
}

//==============================================================================
define FireFoot
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Fire Giant FireFoot
		}
	}
}

//==============================================================================
define FireHand
{
	set hotspot
  {
		version
		{
			Visualparticle Special N Fire Giant FireHand
		}
	}
}

//==============================================================================
define FireHandCharging
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Fire Giant FireHand Charging
		}
	}
}

//==============================================================================
define FireHandRanged
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Fire Giant FireHand Ranged
		}
	}
}

//==============================================================================
define FirePelvis
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Fire Giant FirePelvis
		}
	}
}

//==============================================================================
define SmokePelvis
{
	set hotspot
	{
		version
		{
			Visualparticle Special N Fire Giant SmokePelvis
		}
	}
}

//==============================================================================
define deathfire
{
	set hotspot
	{
		version
		{
			Visualparticle special n fire giant death fire
		}
	}
}

//==============================================================================
define deathsmoke
{
	set hotspot
	{
		version
		{
			Visualparticle special n fire giant death smoke
		}
	}
}

//==============================================================================
define deathash
{
	set hotspot
	{
		version
		{
			Visualparticle special n fire giant death ash
		}
	}
}

//==============================================================================
anim Birth
{
	SetSelector 
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_idleA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				connect HOTSPOT norsebirthSFX hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_idleA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				connect HOTSPOT norsebirthSFX hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_idleA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
			
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_idleA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
			
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector 
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_boredA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_boredA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_deathA
				Connect HOTSPOT deathfire hotspot
				Connect HOTSPOT deathsmoke hotspot
				Connect TOPOFHEAD deathash hotspot
				Connect FRONTABDOMEN deathash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_deathA
				Connect HOTSPOT deathfire hotspot
				Connect HOTSPOT deathsmoke hotspot
				Connect TOPOFHEAD deathash hotspot
				Connect FRONTABDOMEN deathash hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.10 true	
				tag FootstepRight 0.60 true	
				tag SpecificSoundSet 0.52 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.10 true	
				tag FootstepRight 0.60 true	
				tag SpecificSoundSet 0.52 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.00 false GiantFootsteps checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.19 true	
				tag Attack 0.72 true	
				tag GenericSound 0.13 true	
				tag SpecificSoundSet 0.20 false FireGiantAttack checkVisible 
				tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.19 true	
				tag Attack 0.72 true	
				tag GenericSound 0.13 true	
				tag SpecificSoundSet 0.20 false FireGiantAttack checkVisible 
				tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_rangedattackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.27 true
				tag Attack 0.69 true
				tag GenericSound 0.13 true
				tag SpecificSoundSet 0.28 false FireGiantAttack checkVisible
				tag SpecificSoundSet 0.75 false FireGiantAttack checkVisible
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect RIGHTHAND FireHandRanged hotspot
				Connect LEFTHAND FireHandRanged hotspot
				length 3
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_rangedattackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.27 true
				tag Attack 0.69 true
				tag GenericSound 0.13 true
				tag SpecificSoundSet 0.28 false FireGiantAttack checkVisible
				tag SpecificSoundSet 0.75 false FireGiantAttack checkVisible
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect RIGHTHAND FireHandRanged hotspot
				Connect LEFTHAND FireHandRanged hotspot
				length 3
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Charging
{
	SetSelector
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_rangedattackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.75 true
				tag GenericSound 0.13 true
				tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect RIGHTHAND FireHandCharging hotspot
				Connect LEFTHAND FireHandCharging hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_rangedattackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.75 true
				tag GenericSound 0.13 true
				tag SpecificSoundSet 0.71 false FireGiantAttack checkVisible 
//-- end auto generated section
				Connect LEFTFOOT FireFoot hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect RIGHTHAND FireHandCharging hotspot
				Connect LEFTHAND FireHandCharging hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector 
	{
		techLogic none/Granite Blood
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_FlailA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special N Fire Giant_FlailA
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				ReplaceTexture Special N Fire Giant/Special N Fire Giant Upgrade
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}

//==============================================================================
anim Cinematic
{
	SetSelector
	{
		set hotspot
		{
			name Nfiregiant_cine312shieldfromrocks
			version
			{
				Visual Nfiregiant_cine312shieldfromrocks
				Connect LEFTFOOT FireFoot hotspot
				Connect LEFTHAND FireHand hotspot
				Connect RIGHTFOOT FireFoot hotspot
				Connect RIGHTHAND FireHand hotspot
				Connect FRONTABDOMEN FirePelvis hotspot
				Connect FRONTABDOMEN SmokePelvis hotspot
				Connect frontabdomen FireHead hotspot
			}
		}
	}
}